pervasive games techniques

Cultural Heritage experiences through socio-personal interactions and storytelling

The CHESS System is a research prototype that has been developed in the context of the CHESS. It aims to enrich museum visits through personalized interactive storytelling, by (re-)injecting the sense of discovery and wonder in the visitors' experience. It uses personalized information to create customized stories that guide visitors through a museum and employs mixed reality and pervasive games techniques, ranging from narrations to Augmented Reality (AR) on mobile devices.

CHESS targets two “types” of users; visitors, who “consume” CHESS stories through their devices, and story authors,

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